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Poll 1:funnest class to play?
water tao
fire tao
trojan
archer
warrior
Poll 2:Do you accpect accounts trading?[Conquer Online]
Yes
No
Neutrally
 
 
By lokicane

I get a lot of questions about guilds, having been a Guild leader myself. I also was an advisor to other guilds on how to use the guild functions in this game. This guide is for all new Guild leaders who have questions but can't find answers.

Creating a Guild

To create a guild you must complete the following:
1. You must be lvl 90 or more.
2. You must have 1 million silvers.

To create a guild, go to the Guild Director in TC. He is standing next to the job center. He will ask you to name your guild. This name can be no longer than 15 characters. Tip: Make sure ahead of time that your name is under 15 characters. If you type in a guild name longer than that, it will cut off the name.

Example
Desired Name: MySuperCoolGuildName
Name that Director will give you: MySuperCoolGuil

You will be made the guild leader. Now you must go and recruit new members. When you find someone who wishes to join, they must click the Guild button along the bottom of the screen. The Guild Window will appear. Next they click the Join button in the Guild window. The cursor will change to crossing swords. Next they click on you.

A warning will appear about donating 20,000 silvers to the guild. This is because in order to leave the guild, they must have a contribution of 20,000 or more. They can see their contribution in the guild window. When you are pked, your contribution will go down. As you attack the pole in Guild War your contribution will go up.

To kick a member from your guild, you simply open the Guild Window, click the Expel button, choose the member, click delete, and then choose OK.

Guild Fund
What is the guild fund for? This is a question I hear many times over. The guild fund is used for many purposes.

1. At Guild War the fund is used to repair the door and the pole if your guild is in possession of the pole.
2. The guild fund is used to offset the amount of XP you lose if you are pked.
3. The guild fund is used to make branches.

Everything you need to know about Guild War is posted here
http://www.conqueronline.com/guide/bpbs.htm

At the bottom is the important part for most guilds.

Max lost experience offset

Guild Leader 80%
Deputy Guild Leader 60%
Branch Manager 40%
Guild Members 25%

When a guild member is pked the guild fun will offset 25% of the lost xp by taking 1 silver for every 100 experience offset. This will reduce their contribution by 1 point. This is how some members will have negative contributions to the guild.

How do you add money to the guild fund? The easiest way is for members to donate. To donate, simply open the Guild Window and choose donate, then type an amount of money and click Ok. The second way is to win Guild War. Your guild gets money for damage done to the pole. Also, the guild who wins guild war gains the following:

1. Free admission to the Training grounds for all guild members.
2. The 1000 silvers spent to use the guild conductress goes into the guild fund.
3. The guild may place the guild conductresses anywhere they choose.
4. The guild gains control of the guild castle and the right to guild beast (this is not enforced but on most servers it is followed)

Deputy Leaders
A deputy leader is a person put into a position of leadership by the Guild Leader. A dep, as they are called, has only the ability to add members to the guild. Only the guild leader can kick a member. To assign a dep, you need to go to the Guild Director. The person must be in the guild to become a dep. You choose the option to Assign a deputy leader and then type in that person's name exactly as it appears. You may only have 5 deputy leaders.

To remove a dep, the person must be online and it is a similar process to adding the deputy leader. If you must remove a deputy leader who is never online, or not online at the time, you either must wait for them to log in, or kick them from the guild.

Branches
Ah, the famed topic of branches. I have advised many on this issue. The one thing to remember about a branch is to think of it as a seperate guild where you, as the GL pick the leader and you share guild chat. If you can maintain the idea that the two are seperate yet joined by the chat, you will understand them more easily.

I will start off by telling you the benefits of a Branch.
1. With a branch, you can have 5 more people in leadership positions.
2. With a branch you can split up the population of the guild into 2 factions that are still united under 1 name.
3. The Branch shares the Guild Chat with the Main Guild

The cons of Branches
1. The Main Guild cannot see members in the branch. Nor can branch members see those in the main guild
2. The Guild Leader cannot kick members in the branch.
3. In the guild window you will see a sum of members for all branches and main guild. However, the Top 10 will only count those members in the Main Guild.
4. The Guild Leader picks the branch manager once. After that, the Branch Manager must pass leadership or disband the branch. The Guild Leader has no control over this.
5. In Guild War, branch deps and the branch manager cannot open the gates.

To create a branch:
1. The guild must have a guild fund of 500k.
2. The main guild must have at least 20 members.
3. The person to lead the branch must be level 70.
4. The Guild Leader and the person to be placed as branch manager must team together. (Only the 2 of them)
5. The guild leader uses the Guild Director to create Branch.
6. Choose the branch name. This can be no more than 6 characters. Unlike the guild name, it will display an error message if the name is longer than 6 characters.
7. 500k will be transferred out of the guild fund and into the branch fund and the person in team will be made the Branch manager.

At this point, the Guild Leader has no control over the branch.

Branch Manager
The branch manager is like a Guild Leader, only they are the guild leader of a guild that resides inside a guild. Unfortunately, the Expel feature offered to the guild leader is not offered to the Branch Manager. To kick members from the branch, the Branch Manager must instead use the Guild Director.

A Branch manager can have 5 Branch Deputy leaders, which are called Deputy Managers. Much like a regular guild, the person to be made Deputy Managers must be in the Branch. The process is the same as assigning a deputy leader.

The Branch Manager can transfer the branch funds to the Main Guild to help with Guild War, etc by using the Guild Director.

More will be added as I see items that I missed.

Credit to lokicane
 
 
By Fury

What are 'disguises'?

Disguises are skills that allow you to transform into a certain 'monster' with certain attributes for a limited time.

Which are they?


    For Trojan
  • Robot: Trojans can learn Robot in level 40. Robots have 50000 (50k) HP, however, theyr attack and defense is not completely great. Robots are not very good in PvP either, because they are slow. They can be good for Tanking or maybe a bit of surviving, it can also hold you on for a bit longer while being owned by a taoist or another enemy .
    You can learn Trojan in the Job Promotion Center from Trojan Star.
    Note, the picture linked before is not really how the Trojan Robot disguise looks like, but that is the monster it disguises at. The disguise looks more like a robot than a monster

    For Water Taoists
  • Water Elf: Water Taoists can learn Water Elf at level 50. Theyr HP ranges from around 1k of elementary WaterElf to 2k with fixed WaterElf. They are quite powerful against Taoists and possibly archers, however theyr defense and magic defense is not very good. You're going to have to be quick to get a KO with this one.
    WaterElf is learned at the Job Promotion Centre, tought by Taoist Moon.
  • Divine Hare: Divine Hare is great for traveling. Theyr jumping speed is amazingly fast, once you try it out you'll see what I'm talking about. Water Taoists are able to learn DivineHare by level 54. Divine Hare has 3k HP (3000). They're defense is good and their magic defence is awesome. Divine Hare might work to run away from a PKer, traveling, standing a chance against some strong monsters, etc.
    Divine Hare scrolls are sold in the Market's pharmacist for 50,000 silvers.

    For All Classes
  • Night Devil: The rarest of all disguises. NightDevil scrolls are only found by killing Poltergeists in Central Plain, and their drop rate is very rare . Level 70 is required to learn.
    Night Devil has high magic defense, and its plainly awesome to kill Taoists with them, since they have good attack against them, and outstanding range. NightDevil, however, is terrible against melee classes, because you'll get your ass whooped . However, NightDevil scrolls cost alot of money, so having a NightDevil will make people turn their heads and talk to you
Credit to Fury
 
By Zonita
Advantages:
1. Highest stamina; they have the most hp of all classes.
2. Spirit Healing greatly lessens use of pots.
3. Ability to use two weapons which can:
. a. Increase damage by 50% of your second weapon and hit-rate.
. b. Two different weapons = Two different passive skills during combat.
. c. Two weapons of the same type allow the usage of Hercules.
4. Cyclone is a huge advantage in PvP, as well as an excellent ability for farming with a friend. (You kill all the monsters while your friend picks up all the drops.)

Disadvantages:
1. Hard to level up.
2. Low armour comparing to warriors, slow down your training process due to rest for Spirit Healing.
3. Trojan equipments are popular = more expensive.

Before you start, you should have in mind what type of weapon you want to use.

One-Handed

One-handed weapons allow you to use Hercules if you use weapons of the same type. Trojans have bonus damage, hit-rate, and faster attack speed when using two weapons. As well, your weapon durability basically adds up so you can use them longer.

Club -High damage, low dex
-Skill: Rage
-Sold: Phoenix Castle and Tiger Cave (Waterfall Cave)

Club is the most popular weapon for Trojans. Why? Rage. Rage is a passive skill that does bonus damage to all monsters near you. As you might not know, your exp is given according to the amount of damage you deal, so more damage = more exp. Rage is also great for PvP; however, since clubs are so popular, it is very hard to get a good club in the game.

Sword -medium dex, medium damage.
-Skill: Phoenix and Scent Sword
-Sold: Twin City (level 5 ?70), Desert City (level 75 -80)

Sword is a popular weapon second only to clubs. Phoenix does bonus damage and is one of the hardest skills to level up. When Phoenix is at its highest level (fixed), it will do damage to all monsters near you like Rage. Scent Sword is an activated skill which drains your stamina. Scent Sword does damage to enemies in a line.

Blade -Medium dex, high damage.
-Skill: Fast Blade
-Sold: Twin City

A lot of people stick to blades because it抯 the first weapon given when you start playing Conquer. Fast Blade is the same as Scent Sword, but is more powerful than Scent Sword since blades do more damage. However, blades lack a passive skill, so in the long run if you are using double blades, you will start lacking in combat damage.

Axe/Hammer -High damage, low dex.
-Skills: Earthquake/Boom
-Sold: Axe- Tiger Cave (Waterfall Cave), Hammer- Ape Mountain

Axe and hammer are the exact same weapons except their appearance are different. Their passive skill is quiet unique as it does no damage but stuns the opponent for a short period of time. Axes and hammers reduce the amount of damage you take and prolong your armour抯 durability.

Dagger -Low damage, high dex
-Skill: Penetration
-Sold: Ape Mountain

Daggers have the highest hit-rate of all weapons. They attack faster than other weapons, and you can actually feel it attack faster if you switch between axes and axe/dagger. Daggers are most efficient when combined with a high damage, low dex weapon such as axe/hammer/club. The down side is that Penetration is the hardest skill to level (even harder than phoenix). However, it deals the most damage bonus, up to 240% of your original damage!!

Whip -Medium damage, medium dex.
-Skill: Roamer
-Sold: Bird Island

Whip抯 skill damages an area of 180 degrees in front of you. They are not very popular due to that clubs are so much more efficient. I have never tried whips out, if you like being unique, try them out.

Hook
-Skill: Seizer
-Sold: Hook ?Desert City

Seizer is a bit easier to level than dagger's penetration. Sacrificing some dex for more damage.

Scepter
-Skill: Celestial
-Sold: Scepter ?Bird Island

Same concept as hook. Celestial is a bit easier to level than penetration as well.

Two-handed weapons

Two-handed weapons attack slower than one-hand weapons. They compensate their slow attack rate and size with higher damage and better passive skills. When using two-handed weapons, you cannot use Hercules. From my experience, two-handed weapons are cheaper to upgrade. However, using two-handed weapons also mean you are only using one weapon (duh!), which only allows a maximum of two sockets on your weapon.

Long Sword (aka. Glaives) -Medium damage, medium dex
-Skill: Wide Strike
-Sold: Phoenix Castle

Glaives are perhaps, the most balances weapon out there, although I argue that all weapons are equal if not for the skill difference making Penetration and Phoenix harder to level up. Wide Strike damages monsters 180 degrees in front of you, it is incredibly useful for levelling.

Poleaxe/Long Hammer -High damage, low dex.
-Skill: Boreas/Halt
-Sold: Poleaxe ?Stone Village, Long Hammer ?Monster Drop

Poleaxes and Long Hammers are very popular for 2-handed weapons due to its high damage. Boreas and Halt are the same as Wide Strike, however they are better because poleaxes does more damage than glaives.

Halberd -Medium damage, medium dex.
-Skill: Stranded Monster
-Sold: Stone Village (NE of Desert City)

Stranded Monster is the same as Wide Strike, Boreas and Halt except its damage bonus is lower and activation chance is higher. It looks pretty cool when swung around in combat.

Wand -Medium damage, medium dex
-Skill: Snow
-Sold: Monster Drop

Wand is another popular 2-handed weapon. Snow is the same as Fury; it deals damage to everything near you. However, the range of snow goes out further at higher levels so you can damage opponents further away.

Spear -Medium damage, medium dex
-Skill: Speed Gun
-Sold: Desert City

Spear抯 skill is quiet interesting, it has the most damage bonus comparing to other 2-handed weapons (210% damage!), and it has the highest activation rate (47%). However, Speed Gun only damage monsters in a straight line and the monsters have to be aligned perfectly. It is the best weapon for doing damage 1 vs. 1.

Although it抯 your choice, I suggest you use one of the following combinations for one-handed weapons:

Club + Anything
Sword + Anything
Axe/Hammer + Dagger

Try not to go Sword + Blade as both weapons use stamina skills and you do not have enough stamina to support both skills efficiently?Fast Blade and Scent Sword are the same. I am against Blade + Blade because of lack for a passive skill, which is crucial in combat. And remember, if you want to use Hercules, you HAVE to use two weapons of the same type.

For training, follow the tips given in the game as to what monster you should be fighting and when to get better equipments.

At level 15, go get your class promotion in Twin City and you will receive XP skills Accuracy and Cyclone.

-Accuracy increases your hit rate by 300%
-Cyclone greatly boosts your attack speed.

XP skill activates when the golden circle around your life bar fills up.

Accuracy is a better XP skill for you to use since it lasts 2 minutes and help you hit your monsters, which will increase damage and exp gained.

Before level 40, levelling is hectic as you are basically a warrior without Superman or Shield. It is best to go into a party and level together. You can also get a higher level player (level 70+) to power level you. Basically, just follow him/her around and eat free exp. I am, however, against doing this for all 40 levels as you will need to level weapon proficiency up and find rare items from your OWN kills to sell for cash.

After level 40, you will become a veteran Trojan in Twin City and receive Hercules, Spirit Healing, XP skill Robot and the ability to learn weapon skills. Both Spirit Healing and Hercules use your stamina, which is the blue bar between the HP bars.

-Spirit Healing costs all your stamina to heal your HP.
-Hercules does area-effect damage at the cost of 1/3 of your stamina.

To regain stamina, just sit down. Now, you should have saved at least 100k gold. If not, go out and start earning money by either killing monsters or mining. Go to the market and buy the skill that supports your weapon. You can now use two weapons, so if you choose to use two different weapons, you should also buy your second skill.

The XP skill Robot turns you into a giant robot with 50k hp. You deal a bit more damage however you hit rate is quiet low. For me, it is a useful skill because when Robot ends, HP fills up. However, people argue that Robot slows training down due to slow movement and bad hit rate. Decide if you want to level Robot up, levelling takes hard work. If you are not, keep using accuracy.

Now there are a few different paths for Trojans.

If you are using club or a wide range 2-handed weapon such as poleaxe, glaive or wand, kill white level monsters until they are green. Rage will help you level greatly and you should concentrate on upgrading your armour so you can stand in the middle of monsters without dying.

If you are using an axe/hammer and a high dex weapon such as dagger, go ahead and take on red level mobs. Stun will keep the monster from hurting you too much and the high hit-rate will help stun reach its max efficiency by scoring all your hits. Upgrade your weapons so you can kill faster.

If you are not using a weapon with any area-effect such as sword or spear, you will want to take on white monsters one at a time, levelling will be harder. Keep a balanced upgrade between weapons and armour since you will be taking damage the same time you are dealing damage.

Note: Snakeman will be a hard set of monsters for you to train on since your do not receive new armour until level 70. Bring a warrior or water tao to help you. You can also have someone tank you at sandman.
Credit to Zonita