Potency is power, might and prowess in battle. It is a single number that sums up your various cahracter's skills and abilities and determines their overall power. Monsters and NPCs don't have potency. Only player characters have potency.
In a duel to the death, the character with higher potency wins nine out of ten times. It is a very reliable measure of your battle worthiness.
Calculating Potency: The potency is calculated on the basis of six factors.
1. Character level: 1 Level = 1 Potency.
2. Rebirth: 1st Rebirth = 5 potency. 2nd Rebirth 10 potency.
3. Sockets: Each Socket = 1 Potency.
4. Item Quality: Refined = 1, Unique = 2, Elite = 3, Super = 4.
5. Super Gems: Each Super Gem = 1 potency.
6. +X Items: Every "+" of an item = 1 potency.
See the following example for details:
| Level 60 Character. |
60 |
| 1st Rebirth. |
5 |
| Weapon with two sockets equipped. |
2 |
| Two refined items and one elite item equppied. |
5 |
| One super gem in an equipped item. |
1 |
| Two +2 items and one +3 item. |
7 |
| Total Potency |
80 |
Note: Characters who equip two-handed weapons, long weapons, bows or backswords (which are one-handed) will gain double potency points from that weapon. However, your left-hand's potency will not be included in your total potency.